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3 articles tagged with "Game Dev"

Part 1: Teaching Kids to Invest — Why We Chose a Game Series

Part 1: Teaching Kids to Invest — Why We Chose a Game

Japan mandated financial education in 2022, but most adults barely understand investing themselves. This is the story of how a decade-long quest to teach children about markets through a board game evolved from paper prototypes to a production browser game.

2026-02-14 Read →
Part 2: Recreating Economic Cycles with Real Japanese News Series

Part 2: Recreating Economic Cycles with Real Japanese News

How I built a Python data pipeline to transform 70 years of Japanese economic history into game-ready event data — scraping Wikipedia, modeling macro indicators, and simulating stock prices that feel authentic.

2026-02-14 Read →
Part 3: Building a Production Browser Game with Next.js and Phaser 3 Series

Part 3: Building a Production Browser Game with Next.js and Phaser 3

How the game-core architecture separates framework-agnostic logic from rendering, why Phaser 3 handles the board while Next.js handles everything else, and the engineering decisions behind authentication, PWA support, and i18n.

2026-02-14 Read →

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